BeamStalk
BeamStalk is a puzzle platformer where you must save a falling platform by growing beanstalks to hold it in place! Plan and execute your path through each time-sensitive level to save your treasure from the vicious, inconveniently placed lava pool!
Controls:
Action | Keyboard & Mouse |
Run Left/Right | A/D |
Jump | Space |
Aim Bean | Move Mouse |
Throw Bean | Left Click |
Equip next/previous bean (Left -> Right) | Q/E Or Scroll Mouse Wheel |
Quick Reset (Level, not game!) | R |
Pause Menu (Inc. Music Control) | ESC |
Extra tips/info:
- Out of beans, time or just plain stuck? Dont wait for the level to reset - press R for a speedy reset!
- You can wait and travel as much as you want without the beam moving if you have not thrown a beam.
- You can change music level in pause menu, but not sound effects - you will just have to mute/change audio level for the page if you want to make it quieter. Sorry about that!
Reflections:
What I am happy with:
- The two mechanics of throwing beans with the timed aspect of the platform falling work well together and help create unique levels without many added mechanics! (doors etc.)
- Finding some nice royalty-free music for one of my games finally (Kevin Macleod is an absolute saint!)
What could be improved:
- Later levels are rushed and difficulty is not linear (Sorry about the one level with 9 stalks, its pretty evil)
Credits:
Art: Self-made using Aseprite - https://www.aseprite.org/
Shaders: I modified a shader made by Argukas (Modification made was to make circle zoom in on player instead of centre of the screen.) https://godotshaders.com/shader/simple-circle-transition-2/
SFX: Generated with Chiptone https://sfbgames.itch.io/chiptone
Music (In order of first appearance):
"Kawai Kitsune" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
"Cruising for Goblins" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
"Desert of Lost Souls" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0
"Blip Stream" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
Status | Released |
Platforms | HTML5 |
Author | skullbuns |
Genre | Platformer, Puzzle |
Made with | Godot, Aseprite |
Tags | Pixel Art, Puzzle-Platformer |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Development log
- The Making Of BeamStalk (Jam Version)Jun 29, 2023
Comments
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Hello. Your game is quite interesting. It has aspects that I liked and they were very good for the Jame Gam, good job! That's why I uploaded a video on youtube in which I included your game. I hope you see it. Greetings.
Thank you so much! Having my game in another's YouTube video is a first for me. I I agree with all of your criticisms and will take them with me for the next games I create :)
the best time i could be bothered to set is very exactly and precisely 221.222992666597 seconds as of 26/06/23! feel free to post times here (and brag about how good you are if you beat me ig :p )